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Old Sep 26, 2006, 04:12 PM // 16:12   #21
Frost Gate Guardian
 
Don Vito Corleone's Avatar
 
Join Date: Nov 2005
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If you don't mind, can I expand on your stall idea?

What would happen is, there would be stalls up which people can click on and open like a guild storage. But when they hover their mouse over an item, there is an cash price. Then a window would come up saying, Pay 76k for Sundering Golden Pheonix Blade? And you can make the transaction.

How you set it up works like this. When you buy a stall, your own stall, you can click on and move items into it and set a price. When an item is bought, then the money goes into your storage, automatically.

Trades may be set up, and there could be special stall colors to let you know what professions they have.

You can go afk at the stall, it will run itself.

You would have to make sure your storage isnt full or at least turn half of it into ecto, so you can let cash from your stall flow in.

Stalls remain open as long as you have a single item, and people can close up themselves, then return and sell.

u reminded me of (Knight Online)

this system is good to resolve some problems like spam in general channel not trade also will make some problems like too many crowded but still nice idea to have market island with your system.

auction house is good too but there is major problem...u can trade for more than 100k and u'll need ectos or shards or black dye to finish the deal. the system itself will not be able to convert (152850 gold to X# of ectos)

arenanet must find a fix to use more than 100k per deal.

I also wrote about 'rent' system in game but nobody even tried to discuss it
http://www.guildwarsguru.com/forum/s...php?t=10048771

because they don't want anything except (auction house) and it's not the idea will fix trading system in game.

I agree for both ideas 'Zanaso Firelance' & 'Ineffiable'

/signed
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Old Sep 26, 2006, 04:49 PM // 16:49   #22
Desert Nomad
 
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Location: Heightened state of mind.
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Obviously there is an increased bandwidth and hardware requirement to an auction house, because your character uses up all the same resources and bandwidth doing whatever else he would be doing, wile the servers provide even more bandwidth and hardware marketing your items, that is just addition.

Player economy don't works, fictional commodities do not have legitimate value, so players can claim it is worth whatever they like, the more who agree to these abitrary values the more difficult it is to restrain inflation. Add to that a merged market place where people just use the previous scandals to justify their sales and you have an institution of greed. Holding a personal auction is no different than holding a personal bazaar, you can display items you have to offer and allow people to directly barter for them, if other players want the same item you can allow them to compete for it until a price is negotiated. In private negotiations there is no institution saying your item is worth anything, there is only what you are willing to sell it for and what players are willing to buy it for.

Obviously these functions can be streamlined by tools which allow you to search through shops by material, weapons or icons of a specific type, and more. And with a Channel type trading function which sorts shops and reduces character visuals, you can easily fit more playres into larger Districts without the encomberance of walking around or loading character images.
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Old Sep 27, 2006, 03:47 AM // 03:47   #23
Wilds Pathfinder
 
Join Date: Apr 2006
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Guild: Warlords of Ruin
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I found greater lag in silk road when in the proximety of stalls, especially since the owners innevitably still spammed what their stall contained, The first and only time i logged onto SR I got body blocked by the sheer number of stalls and could barely move, and my FPS dropped something wrotten with the number of "come buy your xxxxx at my stall".

Plus when all the annoying WTS local chat spammers figure out the majority of players avoid their island like the plague unless it is truely necessary, where are they gonna go? back to where they started
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Old Sep 27, 2006, 06:05 AM // 06:05   #24
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Obviously there is an increased bandwidth and hardware requirement to an auction house, because your character uses up all the same resources and bandwidth doing whatever else he would be doing, wile the servers provide even more bandwidth and hardware marketing your items, that is just addition.

Player economy don't works, fictional commodities do not have legitimate value, so players can claim it is worth whatever they like, the more who agree to these abitrary values the more difficult it is to restrain inflation. Add to that a merged market place where people just use the previous scandals to justify their sales and you have an institution of greed. Holding a personal auction is no different than holding a personal bazaar, you can display items you have to offer and allow people to directly barter for them, if other players want the same item you can allow them to compete for it until a price is negotiated. In private negotiations there is no institution saying your item is worth anything, there is only what you are willing to sell it for and what players are willing to buy it for.

Obviously these functions can be streamlined by tools which allow you to search through shops by material, weapons or icons of a specific type, and more. And with a Channel type trading function which sorts shops and reduces character visuals, you can easily fit more playres into larger Districts without the encomberance of walking around or loading character images.



Yes there is increased bandwidth with an auction house and all that comes with it, leaving behind things to be sold while you go play. Unfortunately, theres plenty of bandwidth used when giving every single player the oppurtunity to set up their own stall, and go afk, leaving their characters on for hours and hours while they sleep or watch tv.

As for your theories about players collectively gouging the populace, conspiring together to raise prices, i suggest you familiarize yourself with supply and demand. I'm not saying inflation won't happen, but your argument against an auction house in this case is weak.
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